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Sport Ed Touch Rugby

6/24/2021

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Context
This year had the opportunity to teach touch rugby to prospective physical education teachers at Middle Tennessee State University. This class was part of an invasion games content class for physical education majors. There were 18 students (sophomores and juniors) in the class as well as two teachers (myself and the primary teacher). I also recruited some upperclassmen to help out. The class met twice a week for 80 minutes and we met for a total of four unerupted weeks (8 classes).  Some of the students this was the first class in the program and many were getting to know each other. To that point, this was also the last unit in the 16-week class.

In past years I have used the Sport Education model to teach volleyball, soccer, & cross-fit. I originally wanted to teach a soccer sport-ed season but my advisory (the primary in the class) encouraged me to do touch rugby. While I had never taught touch rugby in any form, I am glad my advisor encouraged me to learn this sport. While I wanted the students to learn the sport of touch rugby I also wanted them to experience the Sport Education model. The students take a curriculum class that covers the Sport Education model. However, sometimes learning about theory is hard to grasp, and giving them a concrete example I thought would be helpful. 

I will overview what I did to implement a touch rugby Sport Education model. I will present the rationale for decisions and provide changes I would do next time. I also collected student feedback and will present some common themes they liked and didn't. I also hope this serves as a resource for feature educators. 
 
Disclaimer: Every teaching situation is different. My biggest advice is to start slow. If  I didn't have physical education majors I would have made different curricular choices. Please adapt to your teaching style and your students. 

Learning Touch Rugby and Sport Education
To learn touch rugby I consulted the following resources. 
  • Teaching Sport Concepts and Skills: A Tactical Games Approach, Chapter 14 on Rugby
  • Play Practice: Engaging and Developing Skilled Players From Beginner to Elite, Chapter 9 on Teaching Rugby
  • These videos were very helpful to understand how the game is played: Basic Rules of Touch - YouTube, Beginners Guide to Touch Rugby - Bing video 
  • I also found these YouTube videos helpful in learning specific tactics and drills: Drills and Tactics Playlist
  • Open Physed Touch Rugby Module-I did review this but didn't really use any of the materials. Regardless, it was still helpful. 
While I have taught using the Sport Education model before It took time to review the following resources
  • Sport Education Book (Unfortunately I still have the first edition)
  • My advisor gave me a packet from the previous touch rugby Sport Education season
  • Matt Pomeroy and Charla Krahnke websites have tons of great Sport Education info
  • Maija Kallio's Soccer Sport Education: While the content is soccer, I adopted some of the ways that Sport Education model was implemented.

With all this information I outlined my plan for the season. I will know review how I addressed the main aspects of the Sport Education model. While I outlined how long the unit and each season were going to be I left the room to make changes. 

Features of Touch Rugby Sport Education
  1. Seasons
    1. Pre-Season: 3-4 class periods
    2. Regular Season:  3-4 class periods
    3. Post Season: Single elimination playoffs 1-2 class periods
  2. Affiliation
    1. Captain: Responsible for team folder, team meetings, on field conduct
    2.  Coach: Leads the team practice
    3.  Manager: Gets and puts away team equipment and leads out in warmup
    4.  Scorekeeper: Keeps score during games and team points
    5.  Referee: Discuss penalties and scoring with your team. If your team is the duty team you will be the head official. 
  3. Formal Competition
    1. 4 Teams, 12 game season. Every team plays each other twice
  4. Culminating Events
    1. Besides playoffs: we had an opening and closing ceremonies, which included a presentation of posters and league awards. 
  5. Keeping Records
    1. Attendance form, team points form, self-reflection of play and assessment of referee, and scorekeeper form
  6. Festivity
    1. Wearing team color
    2. Team poster
    3. Team chant (done before each match)
Notes On the Setup of the Season
  • For sake of time, I preselected teams. I have in past and typically prefer students to pick their own teams. We usually do this at lunch or as a captain's meeting-never in front of the whole class. 
  • I would never do these many roles for the first time. 
  • I have never had an even number of teams before; you want an odd number of teams so one of them can be the duty teams. You can have six teams with 2 matches 2 teams that are the duty team. Originally had three teams but my advisor challenged me to try out four teams and just have the extra team that is off on the practice field during competition. 
  • The head football coach was nice enough to let me use the stadium field. We also utilized the gym for the first practice day.

Additional Resources
  • First Day Slides. Used this to review and outline the model to the students. 
    • I like using provocation videos to introduce new topics. I used this video to introduce this sport to them. 
  • Opening Ceremony Slides: Just used this to have the national anthems 
  • Rugby Season point breakdown
    • Percentage of points: I used this to analyze how the team points were broken down. I wanted to make sure that there was a good balance between items. This analysis led me to increase the number of points on the team poster. 
  • Team Roster W/ Schedule: This was in their packet on day one. I added their team name later. 
    • Player Rating: used this to help make balanced teams. rated students 1,2,3 based on prior performance. Also did a closing self-assessment on each player. 
  • Rules: Students had to know the rules and vocabulary. They took on an online quiz before the first game/opening ceremony. Each student score who had 80% or more gave their team 5 points. 
  • Individual stats: Originally had planned for scorekeepers to keep track of this but I ended up doing it and posting it on our League Board. I felt like our students were getting overwhelmed by this point. 
  • Rugby Job Contracts: Used on the first day. Students review and pick which role they want and sign the contract. 
  • Daily Plans/Checklists: this included what each person was to do each day. It also included a detailed practice plan for the coach to follow. I started posting these on our D2L so coaches could watch the videos and prepare for class. Once the preseason was over we just went into gameplay and stopped providing these.
    • ​Preseason Checklist: This would go in the team's packets and is meant to help guide them. 
    • Day 1 Plan
    • Day 2 Plan
    • Day 3 Plan
    • Day 4 Plan
  • Closing Meetings Checklist: Only did this once or twice. Meant to do this every day and because of time ended up scraping this. 
  • Schedule
  • Team Identity & Roles: Used this to help organize teams and have a backup plan for when a student is absent. 
  • Team Poster Judge Sheet. I invited a few other faculty members to come during the opening ceremonies to judge the student's posters. 
  • League Awards Voting Ballot: Each student voted for various season awards. 

Students Responses/Reflections
I asked the students to reflect back on their season. On a notecard and as a team identify one thing you would keep, one thing you would change, one thing you still have questions on. 
Keep
  • "Pre-season, regular season, playoffs"
  • "Overall team points"
  • "The roles everyone had-cause it does a good job of affective domain"
  • "People having roles and responsibilities"
​Change
  • "The point system/ Teams getting points for random things"
  • "Get rid of ceremony/poster. We would also rotate roles"
  • "Rotate roles on a daily or weekly basis"
  • "More practicing/not taking official away"
Still Have Questions On
  • "Why we had to do an opening ceremony"
  • "Uncertainty of rules"
  • "The rules should have been gone over more and made sure everyone understood them"

We also had a general conversation about the season. I went over how this looks like in schools and talked about different curriculum choices and asked for their feedback. Below are some of the common themes from that conversation. 
  • 5 on 5 is a good amount
    • Students felt this was appropriate and teams had the choice to play 4v4 if another team was missing someone. 
    • We increased the field size after the first scrimmage game. If we kept the same field size students said we should do 4v4
  • Use Flags
    • The officials indicated they would like this rule to make it clearer to see "touches"
    • We reviewed the pros and cons of having flags. i.e. now you have to wait for the person to put their flags back on after every "touch", you need flags and thus have to manage them. 
  • One Hand Touch
    • This was more for the officials. We talked about when we would use this (If the defense is struggling). For the most part, students agreed that from tactical gameplay they didn't need one-hand touch as it was hard enough to score as it is.
My Reflection
Roles: In terms of what the students said I liked that there was a consensus that they liked the roles. I did talk about the value of rotating roles and have done that in other sport seasons. That might be a good way to have every student experience a role for the sake of the students learning more about the sport-ed model. Not sure If I would do that or not but I do think it is worth considering. I don't think I would have so many roles for the first time. I think I would do Coach, Captain, and Team Motivator. 
Opening ceremony: So I don't typically do an opening ceremony or make as big of a deal as I did for this unit. It seems like the students didn't enjoy it and I agree I might not have done it with them. IF this was the curriculum class I might go over it and show it to them but for college students, they struggled with buying into this. It could be worth doing during a second season once students know each other better and understand the model more. The judges recommended that points be awarded for how well teams presented themselves during the opening ceremony. 
Motivation/Affective Domain: Bonus points for whatever team mentioned the affective domain. Before this unit I felt that some student's attendance was poor; this unit felt like attendance was better by all members. Students whore their team colors fairly constantly. Students were talking bout this class outside of class "don't forget to bring our team color" or "our team poster is due tomorrow." There was a better concern about other classmates. After one team was deducted fair play points because of poor attuited and talking back to the referee a few members approached me after class. They realized how one person's action can affect the rest of their team and they took a better effort not only to be concerned about their behavior but the rest of their team. Most teams had a good festive spirit about them and would acknowledge other team's good efforts. 


However, some people started point garbing. early on gave bonus fair play points to teams that were exemplifying the behaviors I wanted. I think this caused some individuals to be insincere in their behavior. I think next time I would only take points away. Overall, the use of points I think was a good thing for motivation. I just wish it created a more genuine response in people.
Officials, Rules, Flags: I think I would try to officiate more to model this skill. This was very hard for some of the officials; by the end of the season, they were more confident. I think we talked about having two officials on the duty team. Because I was learning the rules too, this caused some confusion in technique or rule interpretation. Now when I do my referee clinic I will know what to focus on. Also because using officials in any invasion game is harder, the more I can do to make official's job easier would be helpful. I think for that reason I would use flags. 
Using the Sport Ed Model To Develop Specialized Content Knowledge: Students need to know what to teach within particular content. This is things like rules, history, tactics, strategy, and is referred to as common content knowledge (CCK). They also need to know how to teach that content, which is commonly referred to as specialized content knowledge (SCK). I think this sport-ed season was good at creating CCK but not SCK. I think PE Majors need to know more about SCK than CCK. I do think of all the sports we taught in this class students have the best understanding or learned the most from this unit. I do think the coaches probably got some SCK when they were teaching their content to their teams, however, I created the plans for them they just had to implement them. I think next time I would have them develop a content map of task progressions at the end of the season. I know researchers use content maps to measure SCK; I am just not sure how many PETE faculty use them on their students. 

Pics and Videos

Example of 4 team touch rugby sported setup. Each team is on their own practice field; equipment manager sets up. As commissioner I rotate around and check on what teams needs help with their practice plan. #physed #sported pic.twitter.com/lCR8t2p5bY

— Alex Adams (@Coachadamspe) June 24, 2021

Oppening ceremonies in our #SportEd touch rugby season with guest judges to grade their team posters #physed pic.twitter.com/oAnuIqzfuI

— Alex Adams (@Coachadamspe) April 15, 2021

Example of a team working on their Touchdown/Try celebration for our touch rugby sport ed unit #sported #physed pic.twitter.com/jx6VeNrGwA

— Alex Adams (@Coachadamspe) June 24, 2021
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